About
AttributeChangedSignal
is a extended Resolvable
class that handles attribute changes by connecting the passed function handler using Instance:GetAttributeChangedSignal()
.
Throws error if not Instance
If the description where this AttributeChangedSignal
is put is not a Roblox Instance
, it will throw a error while resolving.
Using it in a Description
:
{
[Builder.AttributeChangedSignal("AttributeName")] = function() return end
}